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OutFoxed was a senior film project created by a team of 10 with some additional help here and there! We worked on it for a year, with each of us involved every step of the way. For 3D animation, below are the shots that I completed as well as the breakdown for each. Beneath it all is the completed film!

 

 

<-- SEQUENCE 04 SHOT 02

This shot was a whole lot of fun to work on! Getting to do cartoony pose-to-pose style was something I'd never tried before, but ended up enjoying. Some of the timing was changed here and there from the storyboard but other than that, there were no major issues or stumbles with the shot.

 

 

SEQUENCE 04 SHOT 04 -->

Getting to do a walk cycle with Frisk E Fox in this shot was a blast. The only struggle I had was making sure to cheat the view with how close he was to Rocco - they clipped through each other pretty bad at first. The timing was also changed slightly from the storyboard. It was really fun matching up the energy of his walk in this shot to the next!

 

 

<-- SEQUENCE 04 SHOT 05

This shot was probably the one I had the most fun with! The classic cartoony, bouncy walk coupled with the sudden stop at the end was super fun to play around with. I really enjoyed working on it and matching it up with the energy of the last shot.

 

 

SEQUENCE 05 SHOT 01 -->

Of all my shots, I probably struggled the most with this one. I did layout for it as well, early on, and getting the camera movement to work with their poses and distance took quite a while. The hardest part to animate was Frisk E's turn and his sort of angry walk to Rocco, especially with connecting it to the shot after mine, but I learned a lot with it!

 

 

<-- SEQUENCE 05 SHOT 03

While simple, this shot took a few passes to really nail down Rocco's pose! Although the animation was very minimal, the way the camera was looking down at the character made it challenging to get his pose looking clean. 

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